The DLC Lifeline introduced about 50 new traits, as well as added extra effects to those already featured in Storyline and Breakdown. Notably, all traits are now designed to have an effect on gameplay, as opposed to the large amount of "flavor" traits in previous gameplay modes.
For existing categories of traits, see the Traits page. Lifeline also introduces a few new categories, including but not limited to "Leader", "Conflict" and "Rank."
Leader: What type of leader the character is. This only takes effect when the character becomes the Commanding Officer of Black Friday.
Conflict: This is a hidden trait, representing the character's personality. Various visible traits give characters different personalities, that might cause conflict with the opposite personaliites resulted from another traits. For example, characters with the "Avid Surfer" trait will have the "Lax" trait, and will sometime clash with those with "Obsessive" trait (resulted from "Fitness Guru", among other traits).
Rank: When a CO (commanding officer) of Black Friday (i.e Alicia Hawkes) is killed in action, the character with the second highest rank will become CO. Only characters of certain ranks are qualified to be CO. If there is no characters that can fulfill the requirement, the game is over.
List of Traits[]
Note: Since most traits now have a mix of positive and negative effects, they will simply be listed by categories, then in alphabetical order.
Conflict[]
Name
Description
Effect(s)
Bossy
Conflicts with Rebel
Rebel
Conflicts with Bossy
Obsessive
Conflicts with Lax
Lax
Conflicts with Obsessive
Psycho
Conflicts with Pacifist
Pacifist
Conflicts with Psycho
Annoying
Conflicts with Touchy
Touchy
Conflicts with Annoying
Argumentative
Tends to intensify conflicts
Peacemaker
Chance to pre-resolve conflicts
History[]
Name
Description
Effect(s)
Bad Call
Made a bad call in the heat of battle that cost lives. Was never officially blamed for the incident, but can't let go of it. Has become extra cautious as a result.
Obsessive
Band Nerd
Spent hours blowing into a brass instrument every day ... possibly at the expense of a social life. (Bonus Stamina)
Obsessive
Adds Sousaphone skill
Stamina Bonus
Deadeye
Spends hours at the range every week. Practice makes perfect. (Firearms Bonus)
Bonus Shooting XP
Shooting + 2
Lived in the South Pacific
Got every imaginable shot while traveling in the Pacific. No disease is going to get by this immune system.
Went through the same training gauntlet that shapes every new soldier. Came out with essential combat and survival skills, and the ability to jog all day carrying a full pack.