Description[]
"Master the use of Revolvers"
After reaching level 4 in Shooting, a survivor can choose this specialization to improve their effectiveness when using Revolvers.
Training[]
"It's not rocket science: you want to improve your Revolver Specialization, you've got to dust off the old six-shooter and kill some zeds."
- Revolver Specialization is trained by killing zombies with a revolver. This skill's XP gain rate seems unaffected by traits and facility bonuses, unlike Shooting.
- Feats like Multi Kill and Headshot Streak DO NOT give bonus XP.
Notes[]
- According to game file, each single kill gives 10 points, and Multi Kill and Headshot Streak each gives a bonus of 20 points.
Specialization Details[]
Notes
- Default (level 1) bonus to Stopping Power is +14%
- The "points" part is data taken from game file (presumably XP requirement). Needs more testing.
- For each level of Revolver Specialization, the player is rewarded with 1 Fame.
Level | Points | Description | Benefits |
---|---|---|---|
2 | 200 |
The trusty Saturday Night Special. Just as handy on Sundays. |
|
3 | 200 |
Reach for it, Mister! |
|
4 | 200 | My mama always said these things were the Devil's right hand. |
|
5 | 300 | Just once I'd like to have a showdown at high noon... |
|
6 | 300 | Did I fire six shots, or just five? |
|
7 | 300 | I'm your huckleberry. |
|