Description[edit | edit source]

"PERSONAL SKILL. I'm quicker and more agile than most."

Reflexes is a personal skill that influences the survivor's Stamina regeneration rate and provides extra combat moves that greatly improve the character's combat abilities.

Training[edit | edit source]

"'If you want quicker Reflexes, you've got to take the fight up close and personal."
  • Reflexes is trained by killing zombies in Melee combat. This skill's XP gain rate seems unaffected by traits and facility bonuses, unlike Fighting.
  • According to game file, each single kill gives 10 points to Reflexes. Also, this skill does not benefit from the "Slaughter" feat.

Reflexes level Details[edit | edit source]


  • The "points" part is data taken from game file (presumably XP requirement). Needs more testing.
  • Leveling up Reflexes does *NOT* gain Fame.
Level Points Description Benefits
1 -
  • Stamina Regeneration +0%
2 100

I could keep this up all day!

  • Stamina Regeneration +16%
3 200

Too slow, Mr. Zombie! (Class Specializations: Spin Kick, Sweep)

4 200 Just give me a second to catch my breath, and I'll be fine.
  • Stamina Regeneration +50%
5 300 Nope, my name's not Lee, Chan, Norris or Jaa. Why do you ask? (Class Specializations: Leap Frog, Quick Counter)
6 300 You know what they say about butterflies and bees, right?
  • Stamina Regeneration +83%
7 400 "Dodge this?" Don't mind if I do!
  • Stamina Regeneration +100%
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