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A character with this skill has a higher chance of dealing critical hits in melee combat. It also gives the survivor the ability to carry 10 lbs more than other survivors as well as stacks of four items, compared to the normal three. It allows the the potential to learn unique melee combat techniques, to carry heavier weapons without tiring, and to use larger firearms without sacrificing mobility.
 
A character with this skill has a higher chance of dealing critical hits in melee combat. It also gives the survivor the ability to carry 10 lbs more than other survivors as well as stacks of four items, compared to the normal three. It allows the the potential to learn unique melee combat techniques, to carry heavier weapons without tiring, and to use larger firearms without sacrificing mobility.
   
  +
=====Progression=====
 
This is a personal skill and is unique to an individual survivor (not everyone will have this skill). It provides a % chance for killing blows (aka critical hits).
 
This is a personal skill and is unique to an individual survivor (not everyone will have this skill). It provides a % chance for killing blows (aka critical hits).
   
 
:1 Star: +0% Critical Hit Rate
 
:1 Star: +0% Critical Hit Rate
 
:2 Stars: +16% Critical Hit Rate
 
:2 Stars: +16% Critical Hit Rate
:3 Stars: +33% Critical Hit Rate
+
:3 Stars: +33% Critical Hit Rate
 
:4 Stars: +50% Critical Hit Rate
 
:4 Stars: +50% Critical Hit Rate
 
:5 Stars: +75% Critical Hit Rate
 
:5 Stars: +75% Critical Hit Rate

Revision as of 04:06, 2 August 2013

"Just don't ask me to help you move furniture, okay?"

Powerhouse is a skill found in State of Decay. It provides a whole unique set of combat and exploration abilities. but they have

Description

A character with this skill has a higher chance of dealing critical hits in melee combat. It also gives the survivor the ability to carry 10 lbs more than other survivors as well as stacks of four items, compared to the normal three. It allows the the potential to learn unique melee combat techniques, to carry heavier weapons without tiring, and to use larger firearms without sacrificing mobility.

Progression

This is a personal skill and is unique to an individual survivor (not everyone will have this skill). It provides a % chance for killing blows (aka critical hits).

1 Star: +0% Critical Hit Rate
2 Stars: +16% Critical Hit Rate
3 Stars: +33% Critical Hit Rate
4 Stars: +50% Critical Hit Rate
5 Stars: +75% Critical Hit Rate
6 Stars: +150% Critical Hit Rate
7 Stars: +300% Critical Hit Rate

Abilities

Training: A Powerhouse wades into the middle of 'em and mixes it up hand to hand.

Strong Back: You can carry more weight in your pack before becoming encumbered.

Pack Mule: You can carry more items per stack.

Powerhouse: Reduced stamina penalty when using heavy weapons, and you can swing them a bit easier.

Big Guns: Increased mobility and control when light machine guns.

Utility Skills

Utility Skill: You can choose one of two utility skills. (Unlocked at lvl 4 of Powerhouse.)

  • Shove: Slow shove guaranteed to knock enemies down.
Hold (LB + hold Y) for a more powerful shove that always knocks enemies down.
  • Power Kick: Powerful kick that knocks back and Staggers the target.
Kick attack (Y) is replaced by a more powerful kick that pushes enemies back and staggers them.
Defensive Skills

Defensive Skill: You can choose one of two utility skills. (Unlocked at lvl 6)

  • Pro Wrestling: Special counter that lets you bodyslam enemies.
Press (LB + B) while near an enemy to suplex them. Press (Y) in the middle of the suplex to execute a finishing move.
  • Double Kill: Special counter that kills two nearby enemies.
Hold (LB + B) while standing still to kill two enemies at once.


Traits Inherited From

  • Natural Athlete
  • Strong as an Ox

Survivors with this Skill