Illnesses are conditions that Survivors can develop in State of Decay.
In addition to Black Fever, survivors can suffer from various other illnesses. They may become sick from exposure to Bloater toxin or random events like a flu outbreak.
Effects[]
Most illnesses reduce the affected survivor's max stamina or vitality (untested). A sick survivor will become tired more quickly than a healthy survivor.
Prevention[]
Avoiding Bloater toxin reduces the risk of survivors getting sick. Maintaining high medical resources helps prevent flu epidemics. Without a Medical Area, contagious survivors have a high chance of infecting others.
Treatment[]
If the player has a Medical Area, the survivor has a 15% chance to recover from their illness each day (two realtime hours). The chance of recovery goes up to 30% with a Infirmary or Medical Lab and 50% with a trained healer with a Infirmary or Medical Lab.
If the survivor does not recover after awhile, a Mercy Shot Mission may result. Once this occurs, it should be considered a sign that recovery is less likely. Three options exist at this point: wait and hope for recovery; expel the community member; or put the community member down to prevent him or her from turning and causing additional deaths.
List of Illnesses[]
- Black Fever
- Cough
- Fever
- Gravely Ill
- Rash
- Puking and Weak