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Description[]

"Uses up Fuel to provide electricity to the base. (Some facilities and actions require electricity.) REQUIRES WORKSHOP."

Generators are one of several new facilities introduced in the DLC Lifeline. It provides electricity necessary to use advance functions in various facilities in the player's home site. The basic variant uses up fuel, while the upgraded variant removes the need for fuel completely.

Facility Bonuses[]

Gas Generator[]

"A common gas generator, salvaged from a civilian shop. It burns through fuel like a mofo, but it keeps the equipment running."
  • Gas Powered: Uses fuel to provide electricity.
  • Electric Power: While the power is on, we can cook hot meals and run our more advanced facilities.

Solar Array[]

"Collects energy from the sun during the day, and charges batteries to use at night."
  • Solar Power: The solar array collects energy during the day, and outputs from batteries during the night. There is no need for fuel.
  • Electric Power: While the power is on, we can cook hot meals and run our more advanced facilities.

Abilities[]

  • Turn On Generator (10 Fuel): "Fuel it up and flip the switch for thirty minutes of electric power." (Last 30 minutes, provides power for other facilities, no longer available after upgrading to Solar)

Requirements[]

Gas Generator

Solar Array

Facilities affected by Generator[]

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