"We don't drive enough for FUEL to be a concern for cars, but we may want it for making firebombs."
Fuel is one of the 5 resources in State of Decay. It is mainly used for making incendiary weapons and traps.
Usage[]
- Fuel is an ingredient for making various explosives such as firebombs, Flame Fougasses and Chemical Incendiaries.
- Outpost option "Set trap for passing hordes" extends safezone size around all outposts. The effect lasts 1 in-game day and costs 1 Fuel.
- The DLC Lifeline allows the player to consume Fuel to put Propane Tanks around the base to defend against zombie sieges. It is also used to power the Generator; however after the player completes the upgrade to Solar Power, Fuel is no longer needed.
Finding Fuel[]
Fuel does not have a lot of uses, is never automatically consumed and can be infinitely created; thus, the lack of fuel is the least of the player's worries.
- Food Storage's Create Biodiesel ability converts 3 Food into 3 Fuel (requires research at Library)
- Each Fuel outpost increases daily Fuel gain by 3. However the outpost's supply cache will eventually run out.
- Fuel can be found in jerrycans or barrels in gas stations, warehouses or construction sites. Bringing a rucksack of fuel back adds 5 Barrels of Fuel to resource supply.
- The DLC Lifeline allows the player to request packages of Fuel to be dropped, using the Landing Zone
Types of scavengeable Fuel Resources[]
The only known type is "Gallons of Fuel".
Name | Description | Break Open | Amount |
---|---|---|---|
Gallons of Fuel | FUEL RESOURCE. Great for making petrol bombs. | Petrol Bomb | 3-5 |
State of Decay Base Building | |
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Home Sites | Ranger Station • Church of the Ascension • Kirkman Residence • McReady Farmhouse • The Alamo • Savini Residence • Snyder Trucking Warehouse • Trumbull County Fairgrounds • Recreational Vehicle • Black Friday |
Facilities | Cooking Area • Dining Area • Garden Area • Library • Medical Area • Parking Area • Radio Room • Recreational Vehicle • Sleeping Area • Storage Area • Training Area • Watchtower • Work Area |
Facilities (Lifeline) | Barracks • Field Medic • Field Workshop • Generator • Landing Zone • Latrine • Logistics • Mess Hall • Ops Center • Sat-Comms • Training Area • Perimeter Defenses |
Resources | Ammunition • Construction Materials • Food • Fuel • Medicine |
Others | Outposts • Supply Locker • Influence • Fame • Morale • Attitudes • Illnesses |